Gameplay Demonstration

We were thrilled that our game was featured by the content creator 'Molpe Game' on YouTube.

You can watch the full playthrough via the link below.🎮

https://youtu.be/AVfIHnp0yEQ

Key Contributions: Monster Art & Animation Lead

Team Structure & Responsibilities: Served as a core artist in a 9-person team (1 Designer, 2 Programmers, 1 Composer, 1 Writer, 5 Artists).

I took primary ownership of monster design and animation, and independently created the game's cover art.

Monster Design & Execution: Collaborated with another artist to design 6 distinct types of minor enemies and their corresponding animation frames.

This work was based on narrative concepts and adhered to the team's established art style, ensuring visual cohesion.

Boss Design & Atmosphere Crafting: Centered on the theme of "thalassophobia," I designed a boss creature with razor-sharp teeth, intentionally creating a massive scale disparity with the player's small boat to intensify feelings of "fear" and the "unknown."

Technical Implementation & Team Collaboration: Actively communicated with programmers to assess technical feasibility, ensuring smooth implementation of animations within the game engine.

Also participated in overall art quality control and iterative refinement.

Project Outcome: The project was completed to a high standard by the deadline.

Its unique art style and atmospheric execution garnered widespread acclaim from fellow participants and viewers.

Process And Game Screenshots

Process

Game Screenshots

You can download it at the following link:DepthBorne | ldjam.com | Ludum Dare game jam