Mirage in Bubble

This is a 2D side-scrolling game developed in just 48 hours for the 2025 Global Game Jam, responding to the theme "BUBBLE."

We extracted the core concepts associated with bubbles—"ethereal," "virtual," "dazzling," and "fragile"—and channeled them into a dreamcore art style. The game invites players to delve into a narrative that seeks to uncover the truth hidden beneath a veneer of beautiful deception.

Project Roles: Team Lead | Designer | Art Director | Environment Artist

Design & Leadership: Authored the complete design doc (game mode, flow, level design) and managed a 5-person team under a 48-hour deadline.

Art Direction: Defined the dreamcore style from the "BUBBLE" theme; created concept art, style guides, and technical parameters for the team.

Execution & Collaboration: Bridged art and programming for feasible feature implementation, optimized animations in Unity, and personally created 3 environment maps.

Game display

You can download the game here:Mirage in Bubble | Global Game Jam